1 00:00:58,450 --> 00:01:01,190 This entire film was made in Proxima Art. 2 00:01:01,330 --> 00:01:03,070 You can do it right from your phone. 3 00:01:04,770 --> 00:01:07,920 Over the next 25 minutes, I'll show you exactly how, 4 00:01:07,970 --> 00:01:10,270 from the first character to the final scene. 5 00:01:14,240 --> 00:01:16,310 Welcome to Proxima Art. Today, 6 00:01:16,360 --> 00:01:19,420 I'll show you how to work with characters and the storyboard. 7 00:01:19,880 --> 00:01:23,240 We'll create a few character images and visuals for our film, 8 00:01:23,800 --> 00:01:25,280 Sleeping Sands of Kharuun. 9 00:01:25,400 --> 00:01:28,340 We have a wide variety of AI models available, 10 00:01:28,520 --> 00:01:31,600 but I'll be using Qwen 2.1 for this film. 11 00:01:31,960 --> 00:01:34,680 Feel free to choose whichever model you prefer. 12 00:01:35,840 --> 00:01:38,780 Let's create a first draft of our main character. 13 00:01:39,180 --> 00:01:42,170 A beautiful blonde warrior from the planet Kharuun. 14 00:01:42,220 --> 00:01:43,940 Let's add a few LoRAs. 15 00:01:44,360 --> 00:01:48,530 Think of them as small add-on models that bring capabilities the base model doesn't 16 00:01:48,580 --> 00:01:49,880 have on its own. 17 00:01:51,100 --> 00:01:53,420 Let's generate and see what we get. 18 00:01:54,180 --> 00:01:57,780 And here she is. Our first warrior of Kharuun. 19 00:01:57,940 --> 00:02:01,660 Now let's create a second heroine using the same settings. 20 00:02:05,190 --> 00:02:07,510 Meet another daughter of Kharuun. 21 00:02:08,630 --> 00:02:11,150 Next, the creature our warrior will ride. 22 00:02:11,810 --> 00:02:14,070 We only need it as a reference for now. 23 00:02:17,270 --> 00:02:20,370 One last piece, the world of Kharuun itself. 24 00:02:20,750 --> 00:02:23,450 We'll use it as a visual in the storyboard. 25 00:02:32,320 --> 00:02:34,660 Next, we'll show our character in different poses. 26 00:02:35,200 --> 00:02:37,480 For that, we choose Character Asset Pack. 27 00:02:46,040 --> 00:02:48,160 Let's start with the story idea. 28 00:02:48,480 --> 00:02:51,660 It's optional, but it helps the model see the bigger picture. 29 00:02:51,740 --> 00:02:53,080 For our first heroine, 30 00:02:53,600 --> 00:02:58,840 something like this. A beautiful 25-year-old blonde warrior with European features. 31 00:02:59,240 --> 00:03:03,750 She wears practical nomadic clothing and carries an ornate dagger and a large 32 00:03:03,800 --> 00:03:05,700 translucent crystal sword. 33 00:03:05,780 --> 00:03:07,660 Next, we need a reference image. 34 00:03:07,900 --> 00:03:10,500 You can upload one or pick it from your library. 35 00:03:10,960 --> 00:03:14,240 Our images are already there, so let's use the library. 36 00:03:14,640 --> 00:03:16,060 One image is enough. 37 00:03:18,530 --> 00:03:20,990 We'll keep the rest of these settings at their defaults. 38 00:03:22,030 --> 00:03:24,870 GPT Image 2 is usually the best choice. 39 00:03:25,050 --> 00:03:28,530 If it gets blocked by censorship, if you need NSFW, 40 00:03:28,930 --> 00:03:33,290 or if you just want to play with styles, go with Qwen 2.1. 41 00:03:33,370 --> 00:03:36,650 We'll use 4:3, but other formats work too. 42 00:03:43,920 --> 00:03:46,560 And here is the screen set of our first character. 43 00:03:48,900 --> 00:03:51,500 Now let's turn this screen set into a character. 44 00:03:52,200 --> 00:03:56,150 This is our first character, so the form for a new one opens right away. 45 00:03:56,200 --> 00:03:59,320 Always give it a name, preferably a short one. 46 00:03:59,660 --> 00:04:01,960 We'll use it as a tag in the storyboard. 47 00:04:04,580 --> 00:04:07,300 Notes are optional. They're just for you. 48 00:04:09,420 --> 00:04:10,360 Congratulations! 49 00:04:10,940 --> 00:04:13,340 Iraya is our very first character! 50 00:04:15,360 --> 00:04:17,650 Next, let's create a companion for Iraya. 51 00:04:17,700 --> 00:04:20,020 This will be our second character. 52 00:04:20,700 --> 00:04:25,120 A beautiful 25-year-old black warrior woman with deep, brown skin. 53 00:04:25,620 --> 00:04:30,040 She holds a long diamond crystal spear with a sharp, black obsidian tip. 54 00:04:30,200 --> 00:04:32,500 First, let's remove the previous reference. 55 00:04:32,860 --> 00:04:36,090 Otherwise, it would distort the screen set for our new character. 56 00:04:36,140 --> 00:04:38,500 Again, we pick her image from the library. 57 00:04:44,520 --> 00:04:47,900 For this character, we'll stick with GPT Image 2 as well. 58 00:04:55,500 --> 00:04:58,040 Now let's turn her into a character too. 59 00:04:58,440 --> 00:05:04,010 This time we choose Create New Character, so this screen set isn't linked to Iraya. 60 00:05:04,060 --> 00:05:05,640 We'll call her Ashara. 61 00:05:08,710 --> 00:05:12,150 Ashara is ready! Next step, the storyboard. 62 00:05:15,370 --> 00:05:17,490 Let's give our project a fitting name. 63 00:05:17,850 --> 00:05:19,650 Sleeping Sands of Kharuun. 64 00:05:21,860 --> 00:05:23,920 There are two ways to build a storyboard. 65 00:05:24,280 --> 00:05:26,060 Panels or single sheet. 66 00:05:26,440 --> 00:05:31,210 We recommend panels. You get more control, and your video can be much longer. 67 00:05:31,260 --> 00:05:33,840 Our story is short, so six panels are enough. 68 00:05:34,260 --> 00:05:37,290 For longer videos, go with 9 or even 16. 69 00:05:37,340 --> 00:05:41,440 Here you describe what you want to see, in a few words and in any language. 70 00:05:41,900 --> 00:05:44,240 But first, let's get everything ready. 71 00:05:44,740 --> 00:05:47,820 In characters, pick the heroes you created earlier. 72 00:05:48,140 --> 00:05:50,220 We'll take Iraya and Ashara. 73 00:05:50,920 --> 00:05:52,860 Visual references are extra elements. 74 00:05:53,400 --> 00:05:55,100 Creatures, worlds, places. 75 00:05:55,660 --> 00:05:58,280 Let's add our two-headed beast and the desert world. 76 00:05:59,200 --> 00:06:01,400 Give each visual a short description. 77 00:06:02,040 --> 00:06:05,310 It gets inserted automatically wherever the tag is used. 78 00:06:05,360 --> 00:06:07,900 This model generates the storyboard images. 79 00:06:08,340 --> 00:06:10,380 We'll keep Qwen 2.1. 80 00:06:10,780 --> 00:06:12,300 Qwen has two modes, 81 00:06:12,660 --> 00:06:14,140 Light and Creator. 82 00:06:14,600 --> 00:06:15,860 Both look great. 83 00:06:16,360 --> 00:06:17,640 Light is a bit cheaper, 84 00:06:18,020 --> 00:06:20,690 15 credits per image, so we'll keep it. 85 00:06:20,740 --> 00:06:23,080 Just like with the characters, we add a LoRA. 86 00:06:23,360 --> 00:06:25,900 One is enough here. GPT style. 87 00:06:31,160 --> 00:06:35,720 Below are the shared style, applied to every panel, and the panels themselves. 88 00:06:36,240 --> 00:06:37,540 We'll leave them empty. 89 00:06:37,940 --> 00:06:41,180 The built-in AI enhancer will fill them in for us. 90 00:06:41,240 --> 00:06:42,900 Now let's write a short story. 91 00:06:53,460 --> 00:06:56,840 Enhance Storyboard will polish it, translate it into English, 92 00:06:56,960 --> 00:06:59,140 and split the scenes across the panels. 93 00:06:59,300 --> 00:07:01,400 Let's click Enhance Storyboard. 94 00:07:06,150 --> 00:07:10,540 Done! The shared style is filled in, and every panel has its own prompt. 95 00:07:10,590 --> 00:07:13,130 The enhancer sometimes adds too many styles. 96 00:07:13,690 --> 00:07:17,600 For this video, it's better to remove things like painterly, illustration, 97 00:07:17,650 --> 00:07:19,650 or consistent character designs. 98 00:07:20,110 --> 00:07:22,130 Otherwise, they can distort the images. 99 00:07:30,220 --> 00:07:32,180 Let's take a closer look at a panel. 100 00:07:32,620 --> 00:07:36,590 The preview shows the panel's image, and later, it's video scene. 101 00:07:36,640 --> 00:07:41,200 The padlock locks the panel, so a result you like won't get redrawn by accident. 102 00:07:41,360 --> 00:07:43,160 Draw creates the image for this panel. 103 00:07:43,320 --> 00:07:46,000 The number is the price, 15 credits. 104 00:07:46,100 --> 00:07:47,780 These are the tags you can use. 105 00:07:48,060 --> 00:07:51,460 Click one, and it's inserted right where your cursor is in the prompt. 106 00:07:51,520 --> 00:07:54,420 There's no need to describe your heroes or visuals again. 107 00:07:54,800 --> 00:07:56,080 You've already done that. 108 00:07:56,360 --> 00:08:00,030 Each tag brings its description and reference image into the final generation 109 00:08:00,080 --> 00:08:02,760 automatically. And here is the prompt itself, 110 00:08:03,020 --> 00:08:05,290 already written for us by the AI enhancer. 111 00:08:05,340 --> 00:08:08,060 The little arrow in the corner opens it full screen. 112 00:08:08,320 --> 00:08:10,850 Here it's much easier to read and edit your prompt. 113 00:08:10,900 --> 00:08:14,960 In the field below, you can ask the AI to improve something. 114 00:08:15,340 --> 00:08:19,850 It sees the whole context, the prompt, and what every tag stands for. 115 00:08:19,900 --> 00:08:21,420 The prompt is already fine, 116 00:08:21,480 --> 00:08:24,410 but let's ask for more detail and a clear camera angle, 117 00:08:24,460 --> 00:08:28,060 so all our heroes are easy to see. Now click Craft. 118 00:08:29,500 --> 00:08:30,480 Much better. 119 00:08:31,020 --> 00:08:32,970 Done saves the changes. By the way, 120 00:08:33,020 --> 00:08:36,730 the same request field sits right under every panel if you don't need the full 121 00:08:36,780 --> 00:08:38,930 screen. This slider sets the panel length. 122 00:08:38,980 --> 00:08:41,300 It matters mostly for video. 123 00:08:41,800 --> 00:08:43,260 Let's make it eight seconds. 124 00:08:43,460 --> 00:08:45,540 Now let's generate our first panel. 125 00:08:46,340 --> 00:08:48,820 The panel is queued, then rendering. 126 00:08:49,400 --> 00:08:50,620 We'll skip the wait. 127 00:08:52,180 --> 00:08:54,200 Our first panel is ready! 128 00:08:54,380 --> 00:08:57,440 Now you know how to generate the main images of your story. 129 00:08:57,560 --> 00:08:59,000 Not happy with this version? 130 00:08:59,160 --> 00:09:01,420 Just change the prompt and draw again. 131 00:09:01,820 --> 00:09:05,640 Then arrows appear here, and you can switch between up to six versions. 132 00:09:08,460 --> 00:09:10,560 Now let's draw the second panel. 133 00:09:11,020 --> 00:09:13,520 The prompt here looks good, if a little short. 134 00:09:13,940 --> 00:09:15,340 Let's try it as it is. 135 00:09:22,940 --> 00:09:25,140 Hmm, not quite what we wanted. 136 00:09:25,440 --> 00:09:27,830 There's an extra person, the beast is missing, 137 00:09:27,880 --> 00:09:29,680 and the mountain turned into crystals. 138 00:09:29,840 --> 00:09:31,620 First, let's try without the LoRA. 139 00:09:32,020 --> 00:09:36,530 A style LoRA adds its own look, and sometimes the model does better on its own. 140 00:09:36,580 --> 00:09:37,920 Back to our second panel. 141 00:09:38,180 --> 00:09:41,000 This time, we'll tell the AI exactly what we want. 142 00:09:41,720 --> 00:09:46,580 So, Iraya rides her beast, and Ashara walks beside her, 143 00:09:46,780 --> 00:09:48,400 both seen from behind, 144 00:09:48,840 --> 00:09:52,520 small in the frame, in front of a giant sand mountain, 145 00:09:52,940 --> 00:09:55,520 and no crystals. Now, Craft, 146 00:09:56,880 --> 00:09:59,180 done, and redraw. 147 00:10:05,060 --> 00:10:06,820 That looks much better, 148 00:10:10,040 --> 00:10:12,360 and the first version isn't lost. 149 00:10:12,740 --> 00:10:15,360 With these arrows, you can switch between versions. 150 00:10:15,840 --> 00:10:17,090 Let's go back to the new one. 151 00:10:17,140 --> 00:10:19,500 Now, onto the third panel. 152 00:10:21,670 --> 00:10:24,590 In the third panel, Iraya has dismounted. 153 00:10:24,970 --> 00:10:28,930 This time, let's skip the AI helper and write the prompt ourselves. 154 00:10:29,170 --> 00:10:31,030 First, we clear the old text. 155 00:10:31,570 --> 00:10:34,480 We want a low shot from behind and slightly to the side, 156 00:10:34,530 --> 00:10:36,430 with a truly colossal mountain. 157 00:10:36,850 --> 00:10:40,230 For our heroes and the beast, we simply click their tags. 158 00:10:40,390 --> 00:10:42,150 Let's give them their weapons too. 159 00:10:42,350 --> 00:10:47,230 No style words needed. The shared style is added to every panel automatically. 160 00:10:49,080 --> 00:10:51,020 Done, and draw. 161 00:10:58,880 --> 00:11:00,800 Now, the next panel, the same way. 162 00:11:03,760 --> 00:11:05,320 The mountain bursts open. 163 00:11:05,480 --> 00:11:09,320 It has to look truly gigantic, with our heroes tiny at its foot. 164 00:11:20,160 --> 00:11:21,560 Done, and draw. 165 00:11:29,710 --> 00:11:31,570 Let's see both of them full screen. 166 00:11:35,640 --> 00:11:37,520 Exactly the scale we wanted. 167 00:11:43,780 --> 00:11:45,160 Now, the big reveal. 168 00:11:45,600 --> 00:11:48,450 The mountain is actually a giant sandworm. 169 00:11:48,500 --> 00:11:52,010 This time, we'll use the small request field right under the panel. 170 00:11:52,060 --> 00:11:53,900 We just described the change. 171 00:11:54,060 --> 00:11:56,280 The mountain becomes the worm's head. 172 00:11:56,680 --> 00:12:01,460 Same colors, with fangs and tentacles, and the same framing as before. 173 00:12:02,660 --> 00:12:06,220 The little star button is the same Craft as in the big editor. 174 00:12:07,540 --> 00:12:10,100 Let's open the prompt and check what the AI wrote. 175 00:12:13,440 --> 00:12:14,780 Done, and draw. 176 00:12:23,420 --> 00:12:25,480 Let's compare it with the previous panel. 177 00:12:28,400 --> 00:12:30,900 The mountain was a sandworm all along. 178 00:12:35,700 --> 00:12:37,260 Only one panel is left. 179 00:12:37,600 --> 00:12:41,680 The button at the bottom even tells us, generate one panel first, 180 00:12:41,760 --> 00:12:43,390 then we can compose the board. 181 00:12:43,440 --> 00:12:46,900 The last panel is a close-up of Iraya's face, full of terror. 182 00:12:47,140 --> 00:12:50,180 The prompt is already good, so we'll keep it. Draw. 183 00:12:56,910 --> 00:13:00,250 All six panels are ready, and the button is active now. 184 00:13:00,690 --> 00:13:01,990 Let's compose the board. 185 00:13:04,120 --> 00:13:05,780 Here is our finished storyboard. 186 00:13:09,220 --> 00:13:11,560 Our whole story on one sheet. 187 00:13:17,680 --> 00:13:22,380 Now, for the most exciting part, turning our storyboard into a film. 188 00:13:22,660 --> 00:13:28,320 The whole storyboard, our characters and visuals, go into every scene as references. 189 00:13:28,660 --> 00:13:33,280 First, let's lock every panel, so none of our images get redrawn by accident. 190 00:13:35,390 --> 00:13:37,330 Below the panels are the video settings. 191 00:13:37,950 --> 00:13:40,430 They appear as soon as the storyboard is composed. 192 00:13:42,530 --> 00:13:45,170 Enhance Video Prompts works like Enhance Storyboard. 193 00:13:45,390 --> 00:13:48,250 It writes video prompts for all panels at once, 194 00:13:48,390 --> 00:13:51,210 but we recommend crafting each panel separately. 195 00:13:51,610 --> 00:13:52,760 You get much more control. 196 00:13:52,810 --> 00:13:56,790 LoRAs here are special effects and styles for your video scenes. 197 00:13:56,850 --> 00:13:59,600 Fine detail at 200 adds a little more detail, 198 00:13:59,650 --> 00:14:04,630 and feature film camera language at 50 for a more cinematic camera. Quality. 199 00:14:05,010 --> 00:14:10,750 We go straight to 2K for the best result, and a widescreen 16:9 format. 200 00:14:11,350 --> 00:14:15,650 Every change here is applied almost instantly, within a second or two. 201 00:14:15,770 --> 00:14:17,270 Back to our first panel. 202 00:14:17,770 --> 00:14:19,490 See this new camera button? 203 00:14:20,190 --> 00:14:22,340 It switches the panel to video mode. 204 00:14:22,390 --> 00:14:26,190 Our scene needs a bit more time, so let's set 12 seconds. 205 00:14:26,270 --> 00:14:29,070 And again, the arrow opens the prompt full screen. 206 00:14:30,250 --> 00:14:32,430 For video, Craft is a must. 207 00:14:32,930 --> 00:14:36,670 Our video model Minimax needs the prompt in its own format. 208 00:14:37,050 --> 00:14:39,290 Scene description, shots, timing, 209 00:14:39,750 --> 00:14:41,850 subjects and sound. Here's our goal. 210 00:14:42,370 --> 00:14:46,720 The camera moves in on Iraya's face, then on Ashara's. 211 00:14:46,770 --> 00:14:51,580 Then it pulls back and circles around them until it follows them from behind. 212 00:14:51,630 --> 00:14:56,490 Iraya stays on the beast the whole time, and Ashara walks beside her. 213 00:14:59,600 --> 00:15:02,860 In the field below, a short instruction is enough. 214 00:15:03,180 --> 00:15:04,080 Now, Craft. 215 00:15:05,560 --> 00:15:07,840 And here is the full Minimax structure. 216 00:15:08,280 --> 00:15:09,060 A summary, 217 00:15:09,460 --> 00:15:12,640 the shots with timing, and the soundscape. 218 00:15:12,900 --> 00:15:14,980 Done, and generate video. 219 00:15:20,280 --> 00:15:22,520 A 2K video takes a while to render. 220 00:15:22,840 --> 00:15:24,020 We'll skip the wait. 221 00:15:38,740 --> 00:15:40,960 Not bad at all for our first scene. 222 00:15:41,060 --> 00:15:44,940 If a scene doesn't work for you, Regenerate makes a new version. 223 00:15:45,160 --> 00:15:49,500 Chain so far plays every scene up to this point, joined into one film. 224 00:15:49,960 --> 00:15:51,820 Right now, there's just one scene. 225 00:15:51,960 --> 00:15:54,540 When you like the video, confirm it with the tick. 226 00:15:54,700 --> 00:15:58,180 This step matters. The next scene grows out of this one. 227 00:15:58,320 --> 00:16:00,920 Its last moments become the starting point. 228 00:16:01,060 --> 00:16:05,020 So the next scene can't be generated until this one is confirmed. 229 00:16:07,360 --> 00:16:08,660 Now panel A2. 230 00:16:08,980 --> 00:16:10,770 The camera button switches it to video. 231 00:16:10,820 --> 00:16:14,240 This scene picks up right where the first one ends. 232 00:16:14,620 --> 00:16:18,320 Iraya and Ashara keep riding toward the giant sand mountain, 233 00:16:18,380 --> 00:16:20,190 and the camera follows them. 234 00:16:20,240 --> 00:16:22,760 Let's write that down, using our tags. 235 00:16:38,490 --> 00:16:39,510 Now, Craft. 236 00:16:40,490 --> 00:16:41,510 A quick check. 237 00:16:41,830 --> 00:16:46,450 Both heroes, the beast, the mountain, and the camera following them. 238 00:16:46,750 --> 00:16:49,360 Looks good. Done, and generate video. 239 00:16:49,410 --> 00:16:52,030 But let me increase the time interval to 10 seconds. 240 00:17:03,950 --> 00:17:09,070 That turned out unusual. A world where the landscape itself keeps changing. 241 00:17:09,450 --> 00:17:12,410 Let's keep this version and move on to panel A3. 242 00:17:19,520 --> 00:17:20,630 For panel A3, 243 00:17:20,680 --> 00:17:24,610 we can leave the main motion prompt empty and describe what we want in the field 244 00:17:24,660 --> 00:17:29,540 below. The camera moves as Iraya gets off the beast and draws her sword, 245 00:17:29,820 --> 00:17:33,460 ending in the pose shown in the image. Now click Craft. 246 00:17:33,860 --> 00:17:37,830 We can do all of this right here, without opening the larger editor. 247 00:17:37,880 --> 00:17:39,580 Let's set eight seconds. 248 00:17:39,880 --> 00:17:42,900 Some of that time is used for the joining frames, 249 00:17:43,200 --> 00:17:45,800 so the resulting video will be slightly shorter. 250 00:17:45,920 --> 00:17:49,540 Click generate, skip the wait, and let's watch the result. 251 00:18:02,960 --> 00:18:04,480 This scene turned out well. 252 00:18:04,780 --> 00:18:08,620 It captures exactly what we see in panel A3 of the storyboard. 253 00:18:08,940 --> 00:18:10,060 Let's keep it. 254 00:18:10,440 --> 00:18:13,380 Now let's see how these three scenes look together. 255 00:18:13,680 --> 00:18:15,420 click Chain so far. 256 00:18:49,360 --> 00:18:51,080 That turned out really well. 257 00:18:56,440 --> 00:18:59,140 Next, let's bring panel B1 to life. 258 00:18:59,380 --> 00:19:02,520 We'll continue directly from the end of the previous scene, 259 00:19:02,620 --> 00:19:06,700 then pull the camera back to reveal the enormous scale of this living mountain. 260 00:19:07,880 --> 00:19:11,960 The camera pulls back as a colossal mountain of sand rises before them. 261 00:19:12,240 --> 00:19:16,300 Iraya, Ashara, and the beast should look tiny beside it. 262 00:19:16,380 --> 00:19:21,120 Sand pours down its slopes, and a vast, dark opening begins to form inside. 263 00:19:21,560 --> 00:19:23,400 We're only hinting at the mouth here. 264 00:19:23,700 --> 00:19:25,750 The full reveal comes in panel B2. 265 00:19:25,800 --> 00:19:30,540 In the refinement field, we'll focus on camera movement and special effects. 266 00:19:30,980 --> 00:19:33,600 Then click Craft to refine the prompt. 267 00:19:35,570 --> 00:19:37,870 Let's set the duration to 10 seconds. 268 00:19:37,970 --> 00:19:41,790 Now let's generate the scene and see how that sense of scale comes through. 269 00:19:58,490 --> 00:20:02,670 That looks spectacular, but the characters have lost their weapons. 270 00:20:03,190 --> 00:20:07,970 Let's make their actions and the continuity with the previous scene more explicit, 271 00:20:08,130 --> 00:20:11,820 then regenerate. Iraya should still be holding her drawn sword, 272 00:20:11,870 --> 00:20:13,930 and Ashara her spear. 273 00:20:14,370 --> 00:20:18,530 They take a few cautious steps back without turning away from the mountain. 274 00:20:19,010 --> 00:20:22,990 We'll also specify that this continues directly from the end of A3. 275 00:20:23,150 --> 00:20:26,960 Let's apply those changes with Craft, keep the duration at 10 seconds, 276 00:20:27,010 --> 00:20:28,590 and click Regenerate. 277 00:20:48,780 --> 00:20:52,190 Much better. The transition from A3 is smooth now, 278 00:20:52,240 --> 00:20:54,380 and Iraya and Ashara keep their weapons. 279 00:20:54,540 --> 00:20:58,720 I approve this version, so I'll click the checkmark to confirm the scene. 280 00:21:01,560 --> 00:21:05,600 B1 is confirmed, so now we can move on to panel B2. 281 00:21:07,360 --> 00:21:10,260 Let's continue directly from the end of the previous scene, 282 00:21:10,380 --> 00:21:13,220 keeping Iraya's sword and Ashara's spear. 283 00:21:14,340 --> 00:21:16,420 The mountain begins to transform. 284 00:21:16,700 --> 00:21:20,530 Its central cavity opens into an enormous maw with long, 285 00:21:20,580 --> 00:21:24,760 fang-like teeth around its entire rim, just like in the reference image. 286 00:21:25,180 --> 00:21:27,080 Tentacles emerge from the opening. 287 00:21:27,200 --> 00:21:31,350 Then the mountain collapses completely in a cascading avalanche of sand. 288 00:21:31,400 --> 00:21:34,000 Revealing a gigantic worm, 289 00:21:34,640 --> 00:21:37,660 it rises even higher than the mountain's former summit. 290 00:21:38,380 --> 00:21:40,700 We keep the same characters, weapons, 291 00:21:41,100 --> 00:21:43,000 lighting, and continuous shot. 292 00:21:43,080 --> 00:21:46,780 In the lower field, let's add transformation and visual effects. 293 00:21:46,960 --> 00:21:50,200 Now click Craft to refine the prompt before generating. 294 00:21:52,740 --> 00:21:57,560 Let's set the duration to the maximum, 15 seconds, and click Generate. 295 00:21:57,980 --> 00:22:00,180 As usual, we'll skip the wait. 296 00:22:03,200 --> 00:22:05,400 Let's watch the result in full screen. 297 00:22:23,750 --> 00:22:25,370 This version looks great. 298 00:22:25,510 --> 00:22:27,210 Let's keep it and move on. 299 00:22:42,460 --> 00:22:44,000 We have one panel left. 300 00:22:44,520 --> 00:22:48,790 This time, we'll leave the main prompt empty and use only the instruction field 301 00:22:48,840 --> 00:22:51,940 below. Let's ask the camera to pull back slightly, 302 00:22:52,000 --> 00:22:57,060 revealing Iraya from head to toe, ready for battle, with her sword still in hand. 303 00:23:01,180 --> 00:23:05,700 That should be enough. The panel's image description already provides the scene context. 304 00:23:06,160 --> 00:23:10,520 Now let's click Craft to turn this short instruction into a complete video prompt. 305 00:23:12,090 --> 00:23:16,210 Let's set the duration to 10 seconds, and click Generate. 306 00:23:27,190 --> 00:23:29,330 Let's watch the result in full screen. 307 00:23:47,560 --> 00:23:49,060 Not quite what we wanted. 308 00:23:49,340 --> 00:23:51,820 The giant worm is still visible behind her. 309 00:23:51,980 --> 00:23:55,560 She's holding the sword with both hands, and the pose isn't right. 310 00:23:55,880 --> 00:23:58,180 The fine details could be stronger too. 311 00:23:58,480 --> 00:23:59,880 Let's try another version. 312 00:24:00,340 --> 00:24:02,580 First, we'll increase the detail LoRA. 313 00:24:04,510 --> 00:24:06,910 Let's set fine detail to 310%. 314 00:24:12,180 --> 00:24:14,230 This time, let's try a different prompt. 315 00:24:14,280 --> 00:24:18,110 We'll place Iraya in the center of a violent sand vortex, 316 00:24:18,160 --> 00:24:20,620 with the background completely hidden by dust. 317 00:24:21,160 --> 00:24:23,060 She holds her sword in one hand. 318 00:24:23,400 --> 00:24:28,340 By the end, the fear on her face gives way to a defiant smirk, ready for battle. 319 00:24:30,890 --> 00:24:35,130 Now let's click Craft, then done, and generate another version. 320 00:24:38,930 --> 00:24:40,750 Let's take a look in full screen. 321 00:24:53,600 --> 00:24:57,890 Much better! The pose is right, the background is hidden by the swirling sand, 322 00:24:57,940 --> 00:24:59,740 and there's much more fine detail. 323 00:24:59,900 --> 00:25:01,180 Let's keep this version. 324 00:25:05,380 --> 00:25:07,440 Now let's watch the whole sequence. 325 00:25:07,820 --> 00:25:09,520 Click chain, so far. 326 00:26:08,150 --> 00:26:10,290 That turned into a great little film. 327 00:26:11,390 --> 00:26:15,480 Just imagine what you could create with 16 panels, more characters, 328 00:26:15,530 --> 00:26:17,010 and more visual references. 329 00:26:17,430 --> 00:26:19,790 There's so much room to tell a bigger story. 330 00:26:35,570 --> 00:26:38,470 Now let's download our finished film in 2K. 331 00:26:49,560 --> 00:26:53,540 And that's it! From our first idea to a finished film. 332 00:26:54,220 --> 00:26:56,240 Start small, experiment, 333 00:26:56,540 --> 00:27:00,360 and refine each scene until it tells the story you imagined. 334 00:27:00,740 --> 00:27:01,780 Now it's your turn. 335 00:27:02,160 --> 00:27:04,140 Bring your story to life with Proxima Art.